---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/size/small
- monster/type/construct
aliases: ["Flying Sword"]
---
# Flying Sword
*Source: SRD / Basic Rules*  

```ad-statblock
title: Flying Sword
![](compendium/bestiary/construct/token/flying-sword.png#token)
*Small construct, Unaligned*

- **Armor Class** 17  (natural armor)
- **Hit Points** 17 (`5d6`)
- **Speed** 0 ft., fly 50 ft. (hover)

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|15 (+2)|11 (+0)| 1 (-5)| 5 (-3)| 1 (-5)|

- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +4
- **Skills** ⏤
- **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 7
- **Damage Immunities** poison, psychic
- **Condition Immunities** blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
- **Languages** —
- **Challenge** 1/4

## Traits

***Antimagic Susceptibility.*** The sword is [incapacitated](rules/conditions.md#incapacitated) while in the area of an [antimagic field](compendium/spells/antimagic-field.md). If targeted by [dispel magic](compendium/spells/dispel-magic.md), the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall [unconscious](rules/conditions.md#unconscious) for 1 minute.

***False Appearance.*** While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

## Actions

***Longsword.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) slashing damage.
```
^statblock