init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/environment/forest
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- monster/environment/swamp
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- monster/environment/underwater
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- monster/size/large
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- monster/type/beast
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aliases: ["Constrictor Snake"]
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---
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# Constrictor Snake
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Constrictor Snake
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*Large beast, Unaligned*
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- **Armor Class** 12
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- **Hit Points** 13 (`2d10 + 2`)
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- **Speed** 30 ft., swim 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|15 (+2)|14 (+2)|12 (+1)| 1 (-5)|10 (+0)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** blindsight 10 ft., passive Perception 10
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- **Languages** —
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- **Challenge** 1/4
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## Actions
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***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (`1d6 + 2`) piercing damage.
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***Constrict.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 6 (`1d8 + 2`) bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 14). Until this grapple ends, the creature is [restrained](rules/conditions.md#restrained), and the snake can't constrict another target.
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```
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^statblock
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## Environment
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underwater, forest, swamp, desert
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