init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/coastal
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- monster/environment/grassland
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- monster/environment/hill
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- monster/environment/mountain
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- monster/size/large
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- monster/type/beast
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aliases: ["Giant Eagle"]
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---
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# Giant Eagle
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Eagle
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*Large beast, Neutral Good*
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- **Armor Class** 13
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- **Hit Points** 26 (`4d10 + 4`)
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- **Speed** 10 ft., fly 80 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|16 (+3)|17 (+3)|13 (+1)| 8 (-1)|14 (+2)|10 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +4
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- **Senses** passive Perception 14
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- **Languages** Giant Eagle, understands Common and Auran but can't speak them
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- **Challenge** 1
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## Traits
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***Keen Sight.*** The eagle has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight.
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## Actions
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***Multiattack.*** The eagle makes two attacks: one with its beak and one with its talons.
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***Beak.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
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***Talons.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (`2d6 + 3`) slashing damage.
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```
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^statblock
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## Environment
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mountain, grassland, hill, coastal
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