init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/underwater
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- monster/size/large
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- monster/type/beast
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aliases: ["Hunter Shark"]
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---
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# Hunter Shark
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Hunter Shark
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*Large beast, Unaligned*
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 45 (`6d10 + 12`)
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- **Speed** swim 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|18 (+4)|13 (+1)|15 (+2)| 1 (-5)|10 (+0)| 4 (-3)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +2
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- **Senses** blindsight 30 ft., passive Perception 12
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- **Languages** —
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- **Challenge** 2
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## Traits
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***Blood Frenzy.*** The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
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***Water Breathing.*** The shark can breathe only underwater.
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## Actions
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***Bite.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) piercing damage.
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```
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^statblock
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## Environment
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underwater
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