init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/hill
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- monster/environment/mountain
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- monster/environment/underdark
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- monster/environment/urban
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- monster/size/medium
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- monster/type/beast
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aliases: ["Swarm of Bats"]
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---
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# Swarm of Bats
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Swarm of Bats
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*Medium beast, Unaligned*
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- **Armor Class** 12
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- **Hit Points** 22 (`5d8`)
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- **Speed** 0 ft., fly 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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| 5 (-3)|15 (+2)|10 (+0)| 2 (-4)|12 (+1)| 4 (-3)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** blindsight 60 ft., passive Perception 11
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- **Damage Resistances** bludgeoning, piercing, slashing
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- **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
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- **Languages** —
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- **Challenge** 1/4
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## Traits
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***Echolocation.*** The swarm can't use its blindsight while [deafened](rules/conditions.md#deafened).
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***Keen Hearing.*** The swarm has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on hearing.
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***Swarm.*** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.
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## Actions
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***Bites.*** *Melee Weapon Attack:* +4 to hit, reach 0 ft., one creature in the swarm's space. *Hit:* 5 (`2d4`) piercing damage, or 2 (`1d4`) piercing damage if the swarm has half of its hit points or fewer.
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```
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^statblock
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## Environment
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underdark, mountain, hill, urban
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