init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/hill
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- monster/size/medium
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- monster/type/beast
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aliases: ["Wolf"]
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---
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# Wolf
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Wolf
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*Medium beast, Unaligned*
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- **Armor Class** 13 (natural armor)
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- **Hit Points** 11 (`2d8 + 2`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|12 (+1)|15 (+2)|12 (+1)| 3 (-4)|12 (+1)| 6 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +3, Stealth +4
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- **Senses** passive Perception 13
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- **Languages** —
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- **Challenge** 1/4
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## Traits
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***Keen Hearing and Smell.*** The wolf has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on hearing or smell.
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***Pack Tactics.*** The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
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## Actions
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***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (`2d4 + 2`) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked [prone](rules/conditions.md#prone).
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```
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^statblock
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## Environment
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grassland, forest, hill
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