init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/environment/mountain
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- monster/size/large
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- monster/type/elemental
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aliases: ["Air Elemental"]
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---
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# Air Elemental
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Air Elemental
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*Large elemental, Neutral*
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- **Armor Class** 15
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- **Hit Points** 90 (`12d10 + 24`)
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- **Speed** fly 90 ft. (hover)
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|14 (+2)|20 (+5)|14 (+2)| 6 (-2)|10 (+0)| 6 (-2)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Damage Resistances** lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
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- **Damage Immunities** poison
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- **Condition Immunities** exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
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- **Languages** Auran
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- **Challenge** 5
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## Traits
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***Air Form.*** The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
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## Actions
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***Multiattack.*** The elemental makes two slam attacks.
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***Slam.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 14 (`2d8 + 5`) bludgeoning damage.
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***Whirlwind (Recharge 4-6).*** Each creature in the elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (`3d8 + 2`) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked [prone](rules/conditions.md#prone). If a thrown target strikes an object, such as a wall or floor, the target takes 3 (`1d6`) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked [prone](rules/conditions.md#prone).
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If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked [prone](rules/conditions.md#prone).
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```
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^statblock
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## Environment
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mountain, desert
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