init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/size/medium
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- monster/type/elemental
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aliases: ["Azer"]
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---
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# Azer
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Azer
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*Medium elemental, Lawful Neutral*
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- **Armor Class** 17 (natural armor, [shield](compendium/items/shield.md))
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- **Hit Points** 39 (`6d8 + 12`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|17 (+3)|12 (+1)|15 (+2)|12 (+1)|13 (+1)|10 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** Constitution +4
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- **Skills** ⏤
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- **Senses** passive Perception 11
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- **Damage Immunities** fire, poison
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- **Condition Immunities** poisoned
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- **Languages** Ignan
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- **Challenge** 2
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## Traits
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***Heated Body.*** A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (`1d10`) fire damage.
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***Heated Weapons.*** When the azer hits with a metal melee weapon, it deals an extra 3 (`1d6`) fire damage (included in the attack).
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***Illumination.*** The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
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## Actions
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***Warhammer.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) bludgeoning damage, or 8 (`1d10 + 3`) bludgeoning damage if used with two hands to make a melee attack, plus 3 (`1d6`) fire damage.
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```
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^statblock
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