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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/urban
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- monster/size/medium
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- monster/type/humanoid/any-race
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aliases: ["Acolyte"]
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---
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# Acolyte
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Acolyte
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*Medium humanoid (any race), Any alignment*
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- **Armor Class** 10
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- **Hit Points** 9 (`2d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|10 (+0)|10 (+0)|10 (+0)|10 (+0)|14 (+2)|11 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Medicine +4, Religion +2
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- **Senses** passive Perception 12
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- **Languages** any one language (usually Common)
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- **Challenge** 1/4
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***Spellcasting.*** The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
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**Cantrips (at will)**: [light](compendium/spells/light.md), [sacred flame](compendium/spells/sacred-flame.md), [thaumaturgy](compendium/spells/thaumaturgy.md)
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**1st level (3 1st-level slots)**: [bless](compendium/spells/bless.md), [cure wounds](compendium/spells/cure-wounds.md), [sanctuary](compendium/spells/sanctuary.md)
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## Actions
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***Club.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) bludgeoning damage.
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```
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^statblock
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## Environment
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urban
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