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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/hill
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- monster/environment/underdark
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- monster/size/medium
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- monster/type/humanoid/goblinoid
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aliases: ["Hobgoblin"]
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---
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# Hobgoblin
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Hobgoblin
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*Medium humanoid (goblinoid), Lawful Evil*
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- **Armor Class** 18 ([chain mail](compendium/items/chain-mail.md), [shield](compendium/items/shield.md))
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- **Hit Points** 11 (`2d8 + 2`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|13 (+1)|12 (+1)|12 (+1)|10 (+0)|10 (+0)| 9 (-1)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Languages** Common, Goblin
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- **Challenge** 1/2
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## Traits
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***Martial Advantage.*** Once per turn, the hobgoblin can deal an extra 7 (`2d6`) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't [incapacitated](rules/conditions.md#incapacitated).
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## Actions
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***Longsword.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) slashing damage, or 6 (`1d10 + 1`) slashing damage if used with two hands.
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***Longbow.*** *Ranged Weapon Attack:* +3 to hit, range 150/600 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage.
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```
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^statblock
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## Environment
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underdark, grassland, forest, hill, desert
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