init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/arctic
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- monster/environment/forest
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- monster/environment/grassland
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- monster/environment/hill
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- monster/environment/mountain
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- monster/environment/swamp
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- monster/environment/underdark
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- monster/size/medium
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- monster/type/humanoid/orc
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aliases: ["Orc"]
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---
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# Orc
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Orc
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*Medium humanoid (orc), Chaotic Evil*
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- **Armor Class** 13 ([hide armor](compendium/items/hide-armor.md))
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- **Hit Points** 15 (`2d8 + 6`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Intimidation +2
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Languages** Common, Orc
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- **Challenge** 1/2
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## Traits
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***Aggressive.*** As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
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## Actions
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***Greataxe.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 9 (`1d12 + 3`) slashing damage.
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***Javelin.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
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```
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^statblock
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## Environment
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underdark, mountain, grassland, forest, swamp, hill, arctic
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