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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/urban
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- monster/size/medium
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- monster/type/humanoid/any-race
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aliases: ["Spy"]
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---
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# Spy
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Spy
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*Medium humanoid (any race), Any alignment*
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- **Armor Class** 12
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- **Hit Points** 27 (`6d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|10 (+0)|15 (+2)|10 (+0)|12 (+1)|14 (+2)|16 (+3)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
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- **Senses** passive Perception 16
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- **Languages** any two languages
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- **Challenge** 1
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## Traits
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***Cunning Action.*** On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
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***Sneak Attack (1/Turn).*** The spy deals an extra 7 (`2d6`) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't [incapacitated](rules/conditions.md#incapacitated) and the spy doesn't have disadvantage on the attack roll.
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## Actions
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***Multiattack.*** The spy makes two melee attacks.
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***Shortsword.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.
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***Hand Crossbow.*** *Ranged Weapon Attack:* +4 to hit, range 30/120 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.
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```
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^statblock
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## Environment
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urban
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