init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/underdark
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- monster/size/large
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- monster/type/monstrosity
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aliases: ["Drider"]
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---
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# Drider
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Drider
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*Large monstrosity, Chaotic Evil*
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- **Armor Class** 19 (natural armor)
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- **Hit Points** 123 (`13d10 + 52`)
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- **Speed** 30 ft., climb 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|16 (+3)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|12 (+1)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** Perception +5, Stealth +9
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- **Senses** darkvision 120 ft., passive Perception 15
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- **Languages** Elvish, Undercommon
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- **Challenge** 6
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## Traits
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***Fey Ancestry.*** The drider has advantage on saving throws against being [charmed](rules/conditions.md#charmed), and magic can't put the drider to sleep.
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***Spider Climb.*** The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
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***Sunlight Sensitivity.*** While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight.
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***Web Walker.*** The drider ignores movement restrictions caused by webbing.
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***Innate Spellcasting.*** The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:
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**At will**: [dancing lights](compendium/spells/dancing-lights.md)
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**1/day each**: [darkness](compendium/spells/darkness.md), [faerie fire](compendium/spells/faerie-fire.md)
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## Actions
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***Multiattack.*** The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
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***Bite.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one creature. *Hit:* 2 (`1d4`) piercing damage plus 9 (`2d8`) poison damage.
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***Longsword.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) slashing damage, or 8 (`1d10 + 3`) slashing damage if used with two hands.
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***Longbow.*** *Ranged Weapon Attack:* +6 to hit, range 150/600 ft., one target. *Hit:* 7 (`1d8 + 3`) piercing damage plus 4 (`1d8`) poison damage.
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```
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^statblock
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## Environment
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underdark
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