init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/environment/swamp
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- monster/size/large
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- monster/type/plant
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aliases: ["Shambling Mound"]
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---
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# Shambling Mound
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Shambling Mound
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*Large plant, Unaligned*
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 136 (`16d10 + 48`)
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- **Speed** 20 ft., swim 20 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|18 (+4)| 8 (-1)|16 (+3)| 5 (-3)|10 (+0)| 5 (-3)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** Stealth +2
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- **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 10
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- **Damage Resistances** cold, fire
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- **Damage Immunities** lightning
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- **Condition Immunities** blinded, deafened, exhaustion
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- **Languages** —
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- **Challenge** 5
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## Traits
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***Lightning Absorption.*** Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
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## Actions
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***Multiattack.*** The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is [grappled](rules/conditions.md#grappled) (escape DC 14), and the shambling mound uses its Engulf on it.
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***Slam.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) bludgeoning damage.
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***Engulf.*** The shambling mound engulfs a Medium or smaller creature [grappled](rules/conditions.md#grappled) by it. The engulfed target is [blinded](rules/conditions.md#blinded), [restrained](rules/conditions.md#restrained), and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (`2d8 + 4`) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
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```
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^statblock
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## Environment
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forest, swamp
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