init
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
---
|
||||
obsidianUIMode: preview
|
||||
cssclasses: json5e-monster
|
||||
tags:
|
||||
- compendium/src/5e/mm
|
||||
- monster/environment/underdark
|
||||
- monster/environment/urban
|
||||
- monster/size/medium
|
||||
- monster/type/undead
|
||||
aliases: ["Specter"]
|
||||
---
|
||||
# Specter
|
||||
*Source: SRD / Basic Rules*
|
||||
|
||||
```ad-statblock
|
||||
title: Specter
|
||||

|
||||
*Medium undead, Chaotic Evil*
|
||||
|
||||
- **Armor Class** 12
|
||||
- **Hit Points** 22 (`5d8`)
|
||||
- **Speed** 0 ft., fly 50 ft. (hover)
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 1 (-5)|14 (+2)|11 (+0)|10 (+0)|10 (+0)|11 (+0)|
|
||||
|
||||
- **Proficiency Bonus** +2
|
||||
- **Saving Throws** ⏤
|
||||
- **Skills** ⏤
|
||||
- **Senses** darkvision 60 ft., passive Perception 10
|
||||
- **Damage Resistances** acid; cold; fire; lightning; thunder; bludgeoning, piercing, slashing from nonmagical attacks
|
||||
- **Damage Immunities** necrotic, poison
|
||||
- **Condition Immunities** charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
|
||||
- **Languages** understands all languages it knew in life but can't speak
|
||||
- **Challenge** 1
|
||||
|
||||
## Traits
|
||||
|
||||
***Incorporeal Movement.*** The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (`1d10`) force damage if it ends its turn inside an object.
|
||||
|
||||
***Sunlight Sensitivity.*** While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight.
|
||||
|
||||
## Actions
|
||||
|
||||
***Life Drain.*** *Melee Spell Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 10 (`3d6`) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
|
||||
```
|
||||
^statblock
|
||||
|
||||
## Environment
|
||||
|
||||
underdark, urban
|
||||
Reference in New Issue
Block a user