init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/coastal
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- monster/size/medium
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- monster/type/beast
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aliases: ["Giant Crab"]
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---
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# Giant Crab
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Crab
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*Medium beast, Unaligned*
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 13 (`3d8`)
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- **Speed** 30 ft., swim 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|13 (+1)|15 (+2)|11 (+0)| 1 (-5)| 9 (-1)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Stealth +4
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- **Senses** blindsight 30 ft., passive Perception 9
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- **Languages** —
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- **Challenge** 1/8
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## Traits
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***Amphibious.*** The crab can breathe air and water.
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## Actions
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***Claw.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (`1d6 + 1`) bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 11). The crab has two claws, each of which can grapple only one target.
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```
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^statblock
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## Environment
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coastal
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