init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/swamp
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- monster/size/huge
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- monster/type/beast
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aliases: ["Giant Crocodile"]
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---
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# Giant Crocodile
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Crocodile
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*Huge beast, Unaligned*
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- **Armor Class** 14 (natural armor)
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- **Hit Points** 85 (`9d12 + 27`)
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- **Speed** 30 ft., swim 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|21 (+5)| 9 (-1)|17 (+3)| 2 (-4)|10 (+0)| 7 (-2)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** Stealth +5
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- **Senses** passive Perception 10
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- **Languages** —
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- **Challenge** 5
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## Traits
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***Hold Breath.*** The crocodile can hold its breath for 30 minutes.
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## Actions
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***Multiattack.*** The crocodile makes two attacks: one with its bite and one with its tail.
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***Bite.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21 (`3d10 + 5`) piercing damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 16). Until this grapple ends, the target is [restrained](rules/conditions.md#restrained), and the crocodile can't bite another target.
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***Tail.*** *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not [grappled](rules/conditions.md#grappled) by the crocodile. *Hit:* 14 (`2d8 + 5`) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked [prone](rules/conditions.md#prone).
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```
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^statblock
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## Environment
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swamp
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