init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/size/large
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- monster/type/beast
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aliases: ["Giant Scorpion"]
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---
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# Giant Scorpion
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Scorpion
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*Large beast, Unaligned*
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 52 (`7d10 + 14`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|15 (+2)|13 (+1)|15 (+2)| 1 (-5)| 9 (-1)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** blindsight 60 ft., passive Perception 9
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- **Languages** —
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- **Challenge** 3
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## Actions
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***Multiattack.*** The scorpion makes three attacks: two with its claws and one with its sting.
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***Claw.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (`1d8 + 2`) bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
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***Sting.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (`1d10 + 2`) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (`4d10`) poison damage on a failed save, or half as much damage on a successful one.
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```
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^statblock
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## Environment
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desert
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