init
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/underwater
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- monster/size/huge
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- monster/type/beast
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aliases: ["Giant Shark"]
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---
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# Giant Shark
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Giant Shark
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*Huge beast, Unaligned*
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- **Armor Class** 13 (natural armor)
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- **Hit Points** 126 (`11d12 + 55`)
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- **Speed** swim 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|23 (+6)|11 (+0)|21 (+5)| 1 (-5)|10 (+0)| 5 (-3)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** Perception +3
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- **Senses** blindsight 60 ft., passive Perception 13
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- **Languages** —
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- **Challenge** 5
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## Traits
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***Blood Frenzy.*** The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
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***Water Breathing.*** The shark can breathe only underwater.
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## Actions
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***Bite.*** *Melee Weapon Attack:* +9 to hit, reach 5 ft., one target. *Hit:* 22 (`3d10 + 6`) piercing damage.
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```
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^statblock
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## Environment
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underwater
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