init
This commit is contained in:
@@ -0,0 +1,58 @@
|
||||
---
|
||||
obsidianUIMode: preview
|
||||
cssclasses: json5e-monster
|
||||
tags:
|
||||
- compendium/src/5e/mm
|
||||
- monster/environment/coastal
|
||||
- monster/environment/desert
|
||||
- monster/environment/forest
|
||||
- monster/environment/hill
|
||||
- monster/environment/mountain
|
||||
- monster/environment/urban
|
||||
- monster/size/tiny
|
||||
- monster/type/dragon
|
||||
aliases: ["Pseudodragon"]
|
||||
---
|
||||
# Pseudodragon
|
||||
*Source: SRD / Basic Rules*
|
||||
|
||||
```ad-statblock
|
||||
title: Pseudodragon
|
||||

|
||||
*Tiny dragon, Neutral Good*
|
||||
|
||||
- **Armor Class** 13
|
||||
- **Hit Points** 7 (`2d4 + 2`)
|
||||
- **Speed** 15 ft., fly 60 ft.
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 6 (-2)|15 (+2)|13 (+1)|10 (+0)|12 (+1)|10 (+0)|
|
||||
|
||||
- **Proficiency Bonus** +2
|
||||
- **Saving Throws** ⏤
|
||||
- **Skills** Perception +3, Stealth +4
|
||||
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13
|
||||
|
||||
- **Languages** understands Common and Draconic but can't speak
|
||||
- **Challenge** 1/4
|
||||
|
||||
## Traits
|
||||
|
||||
***Keen Senses.*** The pseudodragon has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight, hearing, or smell.
|
||||
|
||||
***Magic Resistance.*** The pseudodragon has advantage on saving throws against spells and other magical effects.
|
||||
|
||||
***Limited Telepathy.*** The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.
|
||||
|
||||
## Actions
|
||||
|
||||
***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage.
|
||||
|
||||
***Sting.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become [poisoned](rules/conditions.md#poisoned) for 1 hour. If the saving throw fails by 5 or more, the target falls [unconscious](rules/conditions.md#unconscious) for the same duration, or until it takes damage or another creature uses an action to shake it awake.
|
||||
```
|
||||
^statblock
|
||||
|
||||
## Environment
|
||||
|
||||
mountain, forest, hill, urban, desert, coastal
|
||||
Reference in New Issue
Block a user