init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/hill
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- monster/environment/mountain
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- monster/size/large
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- monster/type/dragon
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aliases: ["Young Red Dragon"]
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---
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# Young Red Dragon
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Young Red Dragon
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*Large dragon, Chaotic Evil*
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- **Armor Class** 18 (natural armor)
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- **Hit Points** 178 (`17d10 + 85`)
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- **Speed** 40 ft., climb 40 ft., fly 80 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|23 (+6)|10 (+0)|21 (+5)|14 (+2)|11 (+0)|19 (+4)|
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- **Proficiency Bonus** +4
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- **Saving Throws** Dexterity +4, Constitution +9, Wisdom +4, Charisma +8
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- **Skills** Perception +8, Stealth +4
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- **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 18
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- **Damage Immunities** fire
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- **Languages** Common, Draconic
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- **Challenge** 10
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## Actions
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***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws.
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***Bite.*** *Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 17 (`2d10 + 6`) piercing damage plus 3 (`1d6`) fire damage.
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***Claw.*** *Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13 (`2d6 + 6`) slashing damage.
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***Fire Breath (Recharge 5-6).*** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (`16d6`) fire damage on a failed save, or half as much damage on a successful one.
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```
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^statblock
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## Environment
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mountain, hill
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