init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/underdark
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- monster/environment/urban
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- monster/size/medium
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- monster/type/elemental
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aliases: ["Gargoyle"]
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---
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# Gargoyle
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Gargoyle
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*Medium elemental, Chaotic Evil*
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 52 (`7d8 + 21`)
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- **Speed** 30 ft., fly 60 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Damage Resistances** bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
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- **Damage Immunities** poison
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- **Condition Immunities** exhaustion, petrified, poisoned
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- **Languages** Terran
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- **Challenge** 2
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## Traits
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***False Appearance.*** While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
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## Actions
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***Multiattack.*** The gargoyle makes two attacks: one with its bite and one with its claws.
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***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) slashing damage.
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```
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^statblock
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## Environment
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underdark, urban
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