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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/size/medium
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- monster/type/fey
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aliases: ["Satyr"]
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---
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# Satyr
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Satyr
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*Medium fey, Chaotic Neutral*
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- **Armor Class** 14 ([leather armor](compendium/items/leather-armor.md))
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- **Hit Points** 31 (`7d8`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +2, Performance +6, Stealth +5
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- **Senses** passive Perception 12
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- **Languages** Common, Elvish, Sylvan
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- **Challenge** 1/2
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## Traits
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***Magic Resistance.*** The satyr has advantage on saving throws against spells and other magical effects.
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## Actions
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***Ram.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (`2d4 + 1`) bludgeoning damage.
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***Shortsword.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
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***Shortbow.*** *Ranged Weapon Attack:* +5 to hit, range 80/320 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
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```
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^statblock
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## Environment
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forest
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