init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/size/medium
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- monster/type/fiend/devil
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aliases: ["Lemure"]
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---
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# Lemure
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Lemure
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*Medium fiend (devil), Lawful Evil*
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- **Armor Class** 7
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- **Hit Points** 13 (`3d8`)
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- **Speed** 15 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|10 (+0)| 5 (-3)|11 (+0)| 1 (-5)|11 (+0)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 120 ft., passive Perception 10
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- **Damage Resistances** cold
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- **Damage Immunities** fire, poison
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- **Condition Immunities** charmed, frightened, poisoned
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- **Languages** understands Infernal but can't speak
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- **Challenge** 0
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## Traits
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***Devil's Sight.*** Magical darkness doesn't impede the lemure's darkvision.
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***Hellish Rejuvenation.*** A lemure that dies in the Nine Hells comes back to life with all its hit points in `1d10` days unless it is killed by a good-aligned creature with a [bless](compendium/spells/bless.md) spell cast on that creature or its remains are sprinkled with holy water.
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## Actions
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***Fist.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) bludgeoning damage
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```
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^statblock
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