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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/mountain
- monster/size/huge
- monster/type/giant
aliases: ["Cloud Giant"]
---
# Cloud Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Cloud Giant
![](compendium/bestiary/giant/token/cloud-giant.png#token)
*Huge giant, Neutral Good or Neutral Evil*
- **Armor Class** 14 (natural armor)
- **Hit Points** 200 (`16d12 + 96`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|27 (+8)|10 (+0)|22 (+6)|12 (+1)|16 (+3)|16 (+3)|
- **Proficiency Bonus** +4
- **Saving Throws** Constitution +10, Wisdom +7, Charisma +7
- **Skills** Insight +7, Perception +7
- **Senses** passive Perception 17
- **Languages** Common, Giant
- **Challenge** 9
## Traits
***Keen Smell.*** The giant has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell.
***Innate Spellcasting.*** The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
**At will**: [detect magic](compendium/spells/detect-magic.md), [fog cloud](compendium/spells/fog-cloud.md), [light](compendium/spells/light.md)
**1/day each**: [control weather](compendium/spells/control-weather.md), [gaseous form](compendium/spells/gaseous-form.md)
**3/day each**: [feather fall](compendium/spells/feather-fall.md), [fly](compendium/spells/fly.md), [misty step](compendium/spells/misty-step.md), [telekinesis](compendium/spells/telekinesis.md)
## Actions
***Multiattack.*** The giant makes two morningstar attacks.
***Morningstar.*** *Melee Weapon Attack:* +12 to hit, reach 10 ft., one target. *Hit:* 21 (`3d8 + 8`) piercing damage.
***Rock.*** *Ranged Weapon Attack:* +12 to hit, range 60/240 ft., one target. *Hit:* 30 (`4d10 + 8`) bludgeoning damage.
```
^statblock
## Environment
mountain
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/hill
- monster/environment/mountain
- monster/environment/underdark
- monster/size/large
- monster/type/giant
aliases: ["Ettin"]
---
# Ettin
*Source: SRD / Basic Rules*
```ad-statblock
title: Ettin
![](compendium/bestiary/giant/token/ettin.png#token)
*Large giant, Chaotic Evil*
- **Armor Class** 12 (natural armor)
- **Hit Points** 85 (`10d10 + 30`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|21 (+5)| 8 (-1)|17 (+3)| 6 (-2)|10 (+0)| 8 (-1)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +4
- **Senses** darkvision 60 ft., passive Perception 14
- **Languages** Giant, Orc
- **Challenge** 4
## Traits
***Two Heads.*** The ettin has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks and on saving throws against being [blinded](rules/conditions.md#blinded), [charmed](rules/conditions.md#charmed), [deafened](rules/conditions.md#deafened), [frightened](rules/conditions.md#frightened), [stunned](rules/conditions.md#stunned), and knocked [unconscious](rules/conditions.md#unconscious).
***Wakeful.*** When one of the ettin's heads is asleep, its other head is awake.
## Actions
***Multiattack.*** The ettin makes two attacks: one with its battleaxe and one with its morningstar.
***Battleaxe.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (`2d8 + 5`) slashing damage.
***Morningstar.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (`2d8 + 5`) piercing damage.
```
^statblock
## Environment
underdark, mountain, hill
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/mountain
- monster/environment/underdark
- monster/size/huge
- monster/type/giant
aliases: ["Fire Giant"]
---
# Fire Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Fire Giant
![](compendium/bestiary/giant/token/fire-giant.png#token)
*Huge giant, Lawful Evil*
- **Armor Class** 18 ([plate armor](compendium/items/plate-armor.md))
- **Hit Points** 162 (`13d12 + 78`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|25 (+7)| 9 (-1)|23 (+6)|10 (+0)|14 (+2)|13 (+1)|
- **Proficiency Bonus** +4
- **Saving Throws** Dexterity +3, Constitution +10, Charisma +5
- **Skills** Athletics +11, Perception +6
- **Senses** passive Perception 16
- **Damage Immunities** fire
- **Languages** Giant
- **Challenge** 9
## Actions
***Multiattack.*** The giant makes two greatsword attacks.
***Greatsword.*** *Melee Weapon Attack:* +11 to hit, reach 10 ft., one target. *Hit:* 28 (`6d6 + 7`) slashing damage.
***Rock.*** *Ranged Weapon Attack:* +11 to hit, range 60/240 ft., one target. *Hit:* 29 (`4d10 + 7`) bludgeoning damage.
```
^statblock
## Environment
underdark, mountain
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/arctic
- monster/environment/mountain
- monster/size/huge
- monster/type/giant
aliases: ["Frost Giant"]
---
# Frost Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Frost Giant
![](compendium/bestiary/giant/token/frost-giant.png#token)
*Huge giant, Neutral Evil*
- **Armor Class** 15 (patchwork armor)
- **Hit Points** 138 (`12d12 + 60`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|23 (+6)| 9 (-1)|21 (+5)| 9 (-1)|10 (+0)|12 (+1)|
- **Proficiency Bonus** +3
- **Saving Throws** Constitution +8, Wisdom +3, Charisma +4
- **Skills** Athletics +9, Perception +3
- **Senses** passive Perception 13
- **Damage Immunities** cold
- **Languages** Giant
- **Challenge** 8
## Actions
***Multiattack.*** The giant makes two greataxe attacks.
***Greataxe.*** *Melee Weapon Attack:* +9 to hit, reach 10 ft., one target. *Hit:* 25 (`3d12 + 6`) slashing damage.
***Rock.*** *Ranged Weapon Attack:* +9 to hit, range 60/240 ft., one target. *Hit:* 28 (`4d10 + 6`) bludgeoning damage.
```
^statblock
## Environment
mountain, arctic
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---
obsidianUIMode: preview
cssclasses: json5e-note
---
# Index of Giant
- [Cloud Giant](07-Compendium/bestiary%201/giant/cloud-giant.md)
- [Ettin](07-Compendium/bestiary%201/giant/ettin.md)
- [Fire Giant](07-Compendium/bestiary%201/giant/fire-giant.md)
- [Frost Giant](07-Compendium/bestiary%201/giant/frost-giant.md)
- [Hill Giant](07-Compendium/bestiary%201/giant/hill-giant.md)
- [Ogre](07-Compendium/bestiary%201/giant/ogre.md)
- [Oni](07-Compendium/bestiary%201/giant/oni.md)
- [Stone Giant](07-Compendium/bestiary%201/giant/stone-giant.md)
- [Storm Giant](07-Compendium/bestiary%201/giant/storm-giant.md)
- [Troll](07-Compendium/bestiary%201/giant/troll.md)
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/hill
- monster/size/huge
- monster/type/giant
aliases: ["Hill Giant"]
---
# Hill Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Hill Giant
![](compendium/bestiary/giant/token/hill-giant.png#token)
*Huge giant, Chaotic Evil*
- **Armor Class** 13 (natural armor)
- **Hit Points** 105 (`10d12 + 40`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|21 (+5)| 8 (-1)|19 (+4)| 5 (-3)| 9 (-1)| 6 (-2)|
- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** passive Perception 12
- **Languages** Giant
- **Challenge** 5
## Actions
***Multiattack.*** The giant makes two greatclub attacks.
***Greatclub.*** *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target. *Hit:* 18 (`3d8 + 5`) bludgeoning damage.
***Rock.*** *Ranged Weapon Attack:* +8 to hit, range 60/240 ft., one target. *Hit:* 21 (`3d10 + 5`) bludgeoning damage.
```
^statblock
## Environment
hill
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/arctic
- monster/environment/coastal
- monster/environment/desert
- monster/environment/forest
- monster/environment/grassland
- monster/environment/hill
- monster/environment/mountain
- monster/environment/swamp
- monster/environment/underdark
- monster/size/large
- monster/type/giant
aliases: ["Ogre"]
---
# Ogre
*Source: SRD / Basic Rules*
```ad-statblock
title: Ogre
![](compendium/bestiary/giant/token/ogre.png#token)
*Large giant, Chaotic Evil*
- **Armor Class** 11 ([hide armor](compendium/items/hide-armor.md))
- **Hit Points** 59 (`7d10 + 21`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)| 8 (-1)|16 (+3)| 5 (-3)| 7 (-2)| 7 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** darkvision 60 ft., passive Perception 8
- **Languages** Common, Giant
- **Challenge** 2
## Actions
***Greatclub.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) bludgeoning damage.
***Javelin.*** *Melee or Ranged Weapon Attack:* +6 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 11 (`2d6 + 4`) piercing damage.
```
^statblock
## Environment
grassland, forest, swamp, hill, desert, coastal, arctic, underdark, mountain
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/forest
- monster/environment/urban
- monster/size/large
- monster/type/giant
aliases: ["Oni"]
---
# Oni
*Source: SRD / Basic Rules*
```ad-statblock
title: Oni
![](compendium/bestiary/giant/token/oni.png#token)
*Large giant, Lawful Evil*
- **Armor Class** 16 ([chain mail](compendium/items/chain-mail.md))
- **Hit Points** 110 (`13d10 + 39`)
- **Speed** 30 ft., fly 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)|11 (+0)|16 (+3)|14 (+2)|12 (+1)|15 (+2)|
- **Proficiency Bonus** +3
- **Saving Throws** Dexterity +3, Constitution +6, Wisdom +4, Charisma +5
- **Skills** Arcana +5, Deception +8, Perception +4
- **Senses** darkvision 60 ft., passive Perception 14
- **Languages** Common, Giant
- **Challenge** 7
## Traits
***Magic Weapons.*** The oni's weapon attacks are magical.
***Regeneration.*** The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
***Innate Spellcasting.*** The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:
**At will**: [darkness](compendium/spells/darkness.md), [invisibility](compendium/spells/invisibility.md)
**1/day each**: [charm person](compendium/spells/charm-person.md), [cone of cold](compendium/spells/cone-of-cold.md), [gaseous form](compendium/spells/gaseous-form.md), [sleep](compendium/spells/sleep.md)
## Actions
***Multiattack.*** The oni makes two attacks, either with its claws or its glaive.
***Claw (Oni Form Only).*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 8 (`1d8 + 4`) slashing damage.
***Glaive.*** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 15 (`2d10 + 4`) slashing damage, or 9 (`1d10 + 4`) slashing damage in Small or Medium form.
***Change Shape.*** The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.
```
^statblock
## Environment
forest, urban
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/hill
- monster/environment/mountain
- monster/environment/underdark
- monster/size/huge
- monster/type/giant
aliases: ["Stone Giant"]
---
# Stone Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Stone Giant
![](compendium/bestiary/giant/token/stone-giant.png#token)
*Huge giant, Neutral*
- **Armor Class** 17 (natural armor)
- **Hit Points** 126 (`11d12 + 55`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|23 (+6)|15 (+2)|20 (+5)|10 (+0)|12 (+1)| 9 (-1)|
- **Proficiency Bonus** +3
- **Saving Throws** Dexterity +5, Constitution +8, Wisdom +4
- **Skills** Athletics +12, Perception +4
- **Senses** darkvision 60 ft., passive Perception 14
- **Languages** Giant
- **Challenge** 7
## Traits
***Stone Camouflage.*** The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
## Actions
***Multiattack.*** The giant makes two greatclub attacks.
***Greatclub.*** *Melee Weapon Attack:* +9 to hit, reach 15 ft., one target. *Hit:* 19 (`3d8 + 6`) bludgeoning damage.
***Rock.*** *Ranged Weapon Attack:* +9 to hit, range 60/240 ft., one target. *Hit:* 28 (`4d10 + 6`) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked [prone](rules/conditions.md#prone).
## Reactions
***Rock Catching.*** If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
```
^statblock
## Environment
underdark, mountain, hill
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/coastal
- monster/environment/underwater
- monster/size/huge
- monster/type/giant
aliases: ["Storm Giant"]
---
# Storm Giant
*Source: SRD / Basic Rules*
```ad-statblock
title: Storm Giant
![](compendium/bestiary/giant/token/storm-giant.png#token)
*Huge giant, Chaotic Good*
- **Armor Class** 16 ([scale mail](compendium/items/scale-mail.md))
- **Hit Points** 230 (`20d12 + 100`)
- **Speed** 50 ft., swim 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|29 (+9)|14 (+2)|20 (+5)|16 (+3)|18 (+4)|18 (+4)|
- **Proficiency Bonus** +5
- **Saving Throws** Strength +14, Constitution +10, Wisdom +9, Charisma +9
- **Skills** Arcana +8, Athletics +14, History +8, Perception +9
- **Senses** passive Perception 19
- **Damage Resistances** cold
- **Damage Immunities** lightning, thunder
- **Languages** Common, Giant
- **Challenge** 13
## Traits
***Amphibious.*** The giant can breathe air and water.
***Innate Spellcasting.*** The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
**At will**: [detect magic](compendium/spells/detect-magic.md), [feather fall](compendium/spells/feather-fall.md), [levitate](compendium/spells/levitate.md), [light](compendium/spells/light.md)
**3/day each**: [control weather](compendium/spells/control-weather.md), [water breathing](compendium/spells/water-breathing.md)
## Actions
***Multiattack.*** The giant makes two greatsword attacks.
***Greatsword.*** *Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 30 (`6d6 + 9`) slashing damage.
***Rock.*** *Ranged Weapon Attack:* +14 to hit, range 60/240 ft., one target. *Hit:* 35 (`4d12 + 9`) bludgeoning damage.
***Lightning Strike (Recharge 5-6).*** The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (`12d8`) lightning damage on a failed save, or half as much damage on a successful one.
```
^statblock
## Environment
coastal, underwater
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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/arctic
- monster/environment/forest
- monster/environment/hill
- monster/environment/mountain
- monster/environment/swamp
- monster/environment/underdark
- monster/size/large
- monster/type/giant
aliases: ["Troll"]
---
# Troll
*Source: SRD / Basic Rules*
```ad-statblock
title: Troll
![](compendium/bestiary/giant/token/troll.png#token)
*Large giant, Chaotic Evil*
- **Armor Class** 15 (natural armor)
- **Hit Points** 84 (`8d10 + 40`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|13 (+1)|20 (+5)| 7 (-2)| 9 (-1)| 7 (-2)|
- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** darkvision 60 ft., passive Perception 12
- **Languages** Giant
- **Challenge** 5
## Traits
***Keen Smell.*** The troll has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell.
***Regeneration.*** The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
## Actions
***Multiattack.*** The troll makes three attacks: one with its bite and two with its claws.
***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 7 (`1d6 + 4`) piercing damage.
***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) slashing damage.
```
^statblock
## Environment
underdark, mountain, forest, swamp, hill, arctic