init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/hill
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- monster/size/huge
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- monster/type/giant
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aliases: ["Hill Giant"]
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---
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# Hill Giant
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Hill Giant
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*Huge giant, Chaotic Evil*
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- **Armor Class** 13 (natural armor)
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- **Hit Points** 105 (`10d12 + 40`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|21 (+5)| 8 (-1)|19 (+4)| 5 (-3)| 9 (-1)| 6 (-2)|
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- **Proficiency Bonus** +3
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- **Saving Throws** ⏤
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- **Skills** Perception +2
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- **Senses** passive Perception 12
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- **Languages** Giant
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- **Challenge** 5
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## Actions
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***Multiattack.*** The giant makes two greatclub attacks.
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***Greatclub.*** *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target. *Hit:* 18 (`3d8 + 5`) bludgeoning damage.
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***Rock.*** *Ranged Weapon Attack:* +8 to hit, range 60/240 ft., one target. *Hit:* 21 (`3d10 + 5`) bludgeoning damage.
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```
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^statblock
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## Environment
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hill
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