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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/urban
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- monster/size/medium
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- monster/type/humanoid/any-race
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aliases: ["Noble"]
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---
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# Noble
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Noble
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*Medium humanoid (any race), Any alignment*
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- **Armor Class** 15 ([breastplate](compendium/items/breastplate.md))
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- **Hit Points** 9 (`2d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|11 (+0)|12 (+1)|11 (+0)|12 (+1)|14 (+2)|16 (+3)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Deception +5, Insight +4, Persuasion +5
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- **Senses** passive Perception 12
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- **Languages** any two languages
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- **Challenge** 1/8
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## Actions
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***Rapier.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (`1d8 + 1`) piercing damage.
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## Reactions
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***Parry.*** The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
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```
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^statblock
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## Environment
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urban
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