init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/coastal
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- monster/environment/underwater
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- monster/size/medium
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- monster/type/humanoid/sahuagin
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aliases: ["Sahuagin"]
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---
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# Sahuagin
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Sahuagin
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*Medium humanoid (sahuagin), Lawful Evil*
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 22 (`4d8 + 4`)
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- **Speed** 30 ft., swim 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +5
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- **Senses** darkvision 120 ft., passive Perception 15
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- **Languages** Sahuagin
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- **Challenge** 1/2
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## Traits
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***Blood Frenzy.*** The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
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***Limited Amphibiousness.*** The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
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***Shark Telepathy.*** The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
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## Actions
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***Multiattack.*** The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
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***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) slashing damage.
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***Spear.*** *Melee or Ranged Weapon Attack:* +3 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d6 + 1`) piercing damage, or 5 (`1d8 + 1`) piercing damage if used with two hands to make a melee attack.
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```
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^statblock
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## Environment
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underwater, coastal
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