init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/forest
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- monster/environment/grassland
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- monster/size/large
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- monster/type/monstrosity
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aliases: ["Centaur"]
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---
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# Centaur
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Centaur
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*Large monstrosity, Neutral Good*
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- **Armor Class** 12
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- **Hit Points** 45 (`6d10 + 12`)
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- **Speed** 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|18 (+4)|14 (+2)|14 (+2)| 9 (-1)|13 (+1)|11 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Athletics +6, Perception +3, Survival +3
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- **Senses** passive Perception 13
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- **Languages** Elvish, Sylvan
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- **Challenge** 2
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## Traits
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***Charge.*** If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (`3d6`) piercing damage.
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## Actions
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***Multiattack.*** The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
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***Pike.*** *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (`1d10 + 4`) piercing damage.
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***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) bludgeoning damage.
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***Longbow.*** *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (`1d8 + 2`) piercing damage.
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```
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^statblock
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## Environment
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grassland, forest
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