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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/size/medium
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- monster/type/monstrosity
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aliases: ["Death Dog"]
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---
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# Death Dog
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Death Dog
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*Medium monstrosity, Neutral Evil*
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- **Armor Class** 12
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- **Hit Points** 39 (`6d8 + 12`)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|15 (+2)|14 (+2)|14 (+2)| 3 (-4)|13 (+1)| 6 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +5, Stealth +4
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- **Senses** darkvision 120 ft., passive Perception 15
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- **Languages** —
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- **Challenge** 1
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## Traits
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***Two-Headed.*** The dog has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks and on saving throws against being [blinded](rules/conditions.md#blinded), [charmed](rules/conditions.md#charmed), [deafened](rules/conditions.md#deafened), [frightened](rules/conditions.md#frightened), [stunned](rules/conditions.md#stunned), or knocked [unconscious](rules/conditions.md#unconscious).
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## Actions
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***Multiattack.*** The dog makes two bite attacks.
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***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become [poisoned](rules/conditions.md#poisoned) until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (`1d10`) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
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```
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^statblock
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## Environment
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desert
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