init
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/swamp
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- monster/environment/underdark
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- monster/environment/urban
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- monster/size/medium
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- monster/type/undead
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aliases: ["Ghoul"]
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---
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# Ghoul
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Ghoul
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*Medium undead, Chaotic Evil*
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- **Armor Class** 12
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- **Hit Points** 22 (`5d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|13 (+1)|15 (+2)|10 (+0)| 7 (-2)|10 (+0)| 6 (-2)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Damage Immunities** poison
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- **Condition Immunities** charmed, exhaustion, poisoned
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- **Languages** Common
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- **Challenge** 1
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## Actions
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***Bite.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one creature. *Hit:* 9 (`2d6 + 2`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (`2d4 + 2`) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be [paralyzed](rules/conditions.md#paralyzed) for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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```
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^statblock
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## Environment
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underdark, swamp, urban
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