init
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---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/property/finesse
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- item/property/light
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- item/property/thrown
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- item/rarity/rare
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- item/tier/major
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- item/weapon/simple/melee
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aliases: ["Dagger of Venom"]
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---
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# Dagger of Venom
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*Melee Weapon, major, rare*
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- **Damage**: 1d4 P
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- **Range**: 20/60
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- **Properties**: Finesse, Light, Thrown
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- **Cost**: ⏤
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- **Weight**: 1.0 lbs.
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You gain a +1 bonus to attack and damage rolls made with this magic weapon.
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You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take `2d10` poison damage and become [poisoned](rules/conditions.md#poisoned) for 1 minute. The dagger can't be used this way again until the next dawn.
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*Source: SRD / Basic Rules*
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