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---
obsidianUIMode: preview
cssclasses: json5e-item
tags:
- compendium/src/5e/dmg
- item/armor/heavy
- item/attunement/required
- item/rarity/very-rare
- item/tier/major
aliases: ["Demon Armor"]
---
# Demon Armor
*Heavy Armor, major, very rare (requires attunement)*
- **Armor Class**: 18
- **Properties**: Requires Attunement
- **Strength**: Requires 15 STR.
- **Stealth**: The wearer has disadvantage on Stealth (DEX) checks.
- **Cost**: ⏤
- **Weight**: 65.0 lbs.
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of `1d8`.
## Curse
Once you don this cursed armor, you can't doff it unless you are targeted by the [remove curse](07-Compendium/spells/remove-curse.md) spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
*Source: SRD / Basic Rules*