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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/rarity/uncommon
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- item/tier/minor
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- item/wondrous
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aliases: ["Dust of Dryness"]
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# Dust of Dryness
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*Wondrous Item, minor, uncommon*
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- **Cost**: ⏤
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- **Weight**: ⏤
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This small packet contains `1d6 + 4` pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible.
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Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic.
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An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking `10d6` necrotic damage on a failed save, or half as much damage on a successful one.
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*Source: SRD / Basic Rules*
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