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---
obsidianUIMode: preview
cssclasses: json5e-item
tags:
- compendium/src/5e/dmg
- item/property/poison
- item/rarity/uncommon
- item/tier/minor
- item/wondrous/potion
aliases: ["Potion of Poison"]
---
# Potion of Poison
*Potion, minor, uncommon, poison*
- **Properties**: Poison
- **Cost**: ⏤
- **Weight**: ⏤
This concoction looks, smells, and tastes like a [potion of healing](07-Compendium/items/potion-of-healing.md) or other beneficial potion. However, it is actually poison masked by illusion magic. An [identify](07-Compendium/spells/identify.md) spell reveals its true nature.
If you drink it, you take `3d6` poison damage, and you must succeed on a DC 13 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned). At the start of each of your turns while you are [poisoned](rules/conditions.md#poisoned) in this way, you take `3d6` poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by `1d6`. The poison ends when the damage decreases to 0.
*Source: SRD / Basic Rules*