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---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/property/poison
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- item/rarity/uncommon
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- item/tier/minor
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- item/wondrous/potion
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aliases: ["Potion of Poison"]
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# Potion of Poison
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*Potion, minor, uncommon, poison*
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- **Properties**: Poison
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- **Cost**: ⏤
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- **Weight**: ⏤
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This concoction looks, smells, and tastes like a [potion of healing](07-Compendium/items%201/potion-of-healing.md) or other beneficial potion. However, it is actually poison masked by illusion magic. An [identify](07-Compendium/spells/identify.md) spell reveals its true nature.
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If you drink it, you take `3d6` poison damage, and you must succeed on a DC 13 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned). At the start of each of your turns while you are [poisoned](rules/conditions.md#poisoned) in this way, you take `3d6` poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by `1d6`. The poison ends when the damage decreases to 0.
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*Source: SRD / Basic Rules*
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