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---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/attunement/required
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- item/property/versatile
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- item/rarity/rare
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- item/tier/major
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- item/wondrous/staff
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aliases: ["Staff of Swarming Insects"]
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---
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# Staff of Swarming Insects
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*Staff, major, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard)*
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- **Damage**:
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- One-handed: 1d6 B
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- Two-handed: 1d8 B
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- **Properties**: Requires Attunement, Versatile
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- **Cost**: ⏤
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- **Weight**: 4.0 lbs.
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This staff has 10 charges and regains `1d6 + 4` expended charges daily at dawn. If you expend the last charge, roll a `d20`. On a 1, a [swarm of insects](07-Compendium/bestiary/beast/swarm-of-insects.md) consumes and destroys the staff, then disperses.
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## Spells
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While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: [giant insect](07-Compendium/spells/giant-insect.md) (4 charges) or [insect plague](07-Compendium/spells/insect-plague.md) (5 charges).
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## Insect Cloud
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While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.
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*Source: SRD / Basic Rules*
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