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---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/attunement/required
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- item/property/versatile
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- item/rarity/rare
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- item/tier/major
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- item/wondrous/staff
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aliases: ["Staff of Withering"]
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---
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# Staff of Withering
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*Staff, major, rare (requires attunement by a cleric, druid, or warlock)*
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- **Damage**:
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- One-handed: 1d6 B
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- Two-handed: 1d8 B
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- **Properties**: Requires Attunement, Versatile
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- **Cost**: ⏤
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- **Weight**: 4.0 lbs.
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This staff has 3 charges and regains `1d3` expended charges daily at dawn.
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The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra `2d10` necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
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*Source: SRD / Basic Rules*
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