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---
obsidianUIMode: preview
cssclasses: json5e-item
tags:
- compendium/src/5e/dmg
- item/rarity/uncommon
- item/tier/major
- item/wondrous/wand
aliases: ["Wand of Magic Missiles"]
---
# Wand of Magic Missiles
*Wand, major, uncommon*
- **Cost**: ⏤
- **Weight**: 1.0 lbs.
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the [magic missile](07-Compendium/spells/magic-missile.md) spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains `1d6 + 1` expended charges daily at dawn. If you expend the wand's last charge, roll a `d20`. On a 1, the wand crumbles into ashes and is destroyed.
*Source: SRD / Basic Rules*