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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/bard
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- spell/class/cleric
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- spell/level/2
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- spell/school/enchantment
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aliases: ["Calm Emotions"]
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---
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# Calm Emotions
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*2nd-level, Enchantment*
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- **Casting time:** 1 action
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- **Range:** 60 feet
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- **Components:** V, S
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- **Duration:** Concentration, up to 1 minute
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You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.
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You can suppress any effect causing a target to be [charmed](rules/conditions.md#charmed) or [frightened](rules/conditions.md#frightened). When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.
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Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.
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**Classes**: [Bard](07-Compendium/classes/bard.md), [Cleric](07-Compendium/classes/cleric.md)
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*Source: SRD / Basic Rules*
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