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---
obsidianUIMode: preview
cssclasses: json5e-spell
tags:
- compendium/src/5e/phb
- spell/class/cleric
- spell/class/wizard
- spell/level/2
- spell/school/evocation
aliases: ["Continual Flame"]
---
# Continual Flame
*2nd-level, Evocation*
- **Casting time:** 1 action
- **Range:** Touch
- **Components:** V, S, ruby dust worth 50 gp, which the spell consumes
- **Duration:** Until dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
**Classes**: [Cleric](07-Compendium/classes/cleric.md), [Wizard](07-Compendium/classes/wizard.md)
*Source: SRD / Basic Rules*