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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/cleric
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- spell/class/wizard
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- spell/level/2
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- spell/school/evocation
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aliases: ["Continual Flame"]
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# Continual Flame
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*2nd-level, Evocation*
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- **Casting time:** 1 action
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- **Range:** Touch
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- **Components:** V, S, ruby dust worth 50 gp, which the spell consumes
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- **Duration:** Until dispelled
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A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
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**Classes**: [Cleric](07-Compendium/classes/cleric.md), [Wizard](07-Compendium/classes/wizard.md)
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*Source: SRD / Basic Rules*
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