init
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/bard
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- spell/class/cleric
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- spell/class/druid
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- spell/class/paladin
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- spell/class/ranger
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- spell/class/sorcerer
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- spell/class/wizard
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- spell/level/1
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- spell/ritual
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- spell/school/divination
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aliases: ["Detect Magic"]
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---
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# Detect Magic
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*1st-level, Divination (ritual)*
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- **Casting time:** 1 action unless cast as a ritual
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- **Range:** Self
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- **Components:** V, S
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- **Duration:** Concentration, up to 10 minute
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For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its "school of magic", if any.
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The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
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**Classes**: [Bard](07-Compendium/classes/bard.md), [Cleric](07-Compendium/classes/cleric.md), [Druid](07-Compendium/classes/druid.md), [Paladin](07-Compendium/classes/paladin.md), [Ranger](07-Compendium/classes/ranger.md), [Sorcerer](07-Compendium/classes/sorcerer.md), [Wizard](07-Compendium/classes/wizard.md)
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*Source: SRD / Basic Rules*
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