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---
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/druid
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- spell/level/2
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- spell/school/evocation
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aliases: ["Moonbeam"]
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---
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# Moonbeam
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*2nd-level, Evocation*
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- **Casting time:** 1 action
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- **Range:** 120 feet
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- **Components:** V, S, several seeds of any moonseed plant and a piece of opalescent feldspar
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- **Duration:** Concentration, up to 1 minute
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A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
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When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes `2d10` radiant damage on a failed save, or half as much damage on a successful one.
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A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light.
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On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
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**At Higher Levels.** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
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**Classes**: [Druid](07-Compendium/classes/druid.md)
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*Source: SRD / Basic Rules*
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