init
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---
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/cleric
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- spell/class/paladin
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- spell/class/warlock
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- spell/class/wizard
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- spell/level/1
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- spell/school/abjuration
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aliases: ["Protection from Evil and Good"]
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---
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# Protection from Evil and Good
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*1st-level, Abjuration*
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- **Casting time:** 1 action
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- **Range:** Touch
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- **Components:** V, S, holy water or powdered silver and iron, which the spell consumes
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- **Duration:** Concentration, up to 10 minute
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Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
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The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be [charmed](rules/conditions.md#charmed), [frightened](rules/conditions.md#frightened), or possessed by them. If the target is already [charmed](rules/conditions.md#charmed), [frightened](rules/conditions.md#frightened), or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
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**Classes**: [Cleric](07-Compendium/classes/cleric.md), [Paladin](07-Compendium/classes/paladin.md), [Warlock](07-Compendium/classes/warlock.md), [Wizard](07-Compendium/classes/wizard.md)
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*Source: SRD / Basic Rules*
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