init
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/sorcerer
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- spell/class/wizard
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- spell/level/1
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- spell/school/illusion
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aliases: ["Color Spray"]
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---
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# Color Spray
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*1st-level, Illusion*
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- **Casting time:** 1 action
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- **Range:** Self (15-feet cone)
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- **Components:** V, S, a pinch of powder or sand that is colored red, yellow, and blue
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- **Duration:** 1 round
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A dazzling array of flashing, colored light springs from your hand. Roll `6d10`; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring [unconscious](rules/conditions.md#unconscious) creatures and creatures that can't see).
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Starting with the creature that has the lowest current hit points, each creature affected by this spell is [blinded](rules/conditions.md#blinded) until the end of your next turn. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
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**At Higher Levels.** When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st.
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**Classes**: [Sorcerer](07-Compendium/classes/sorcerer.md), [Wizard](07-Compendium/classes/wizard.md)
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*Source: SRD / Basic Rules*
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