init
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---
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/druid
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- spell/class/sorcerer
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- spell/class/wizard
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- spell/level/3
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- spell/school/conjuration
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aliases: ["Sleet Storm"]
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---
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# Sleet Storm
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*3rd-level, Conjuration*
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- **Casting time:** 1 action
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- **Range:** 150 feet
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- **Components:** V, S, a pinch of dust and a few drops of water
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- **Duration:** Concentration, up to 1 minute
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Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.
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The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls [prone](rules/conditions.md#prone).
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If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose [concentration](rules/conditions.md#concentration).
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**Classes**: [Druid](07-Compendium/classes/druid.md), [Sorcerer](07-Compendium/classes/sorcerer.md), [Wizard](07-Compendium/classes/wizard.md)
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*Source: SRD / Basic Rules*
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