Files
DnD-Kampagne/07-Compendium/items 1/wand-of-magic-missiles.md
T
2026-08-29 15:41:29 +02:00

796 B

obsidianUIMode, cssclasses, tags, aliases
obsidianUIMode cssclasses tags aliases
preview json5e-item
compendium/src/5e/dmg
item/rarity/uncommon
item/tier/major
item/wondrous/wand
Wand of Magic Missiles

Wand of Magic Missiles

Wand, major, uncommon

  • Cost: ⏤
  • Weight: 1.0 lbs.

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Source: SRD / Basic Rules