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DnD-Kampagne/.opencode/skills/dnd-item-crafter/SKILL.md
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2026-08-29 15:41:29 +02:00

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---
name: dnd-item-crafter
description: Create and manage DnD magic items, gear, and loot with mechanics, history, and connections to your campaign
license: MIT
compatibility: opencode
metadata:
audience: dungeon-masters
workflow: item-management
vault-type: dnd-campaign
---
## What I Do
- Help create detailed item descriptions with mechanics and flavor text
- Assist in developing item history, ownership, and campaign significance
- Generate magic item effects, curses, and special abilities
- Link items to relevant NPCs, locations, arcs, and events
- Maintain organized item directory structure
## When to Use Me
Use this skill when:
- Creating new magic items or mundane gear
- Developing existing items with more depth and connections
- Organizing items by type, rarity, or location
- Linking items to story arcs and campaign events
- Generating loot tables and treasure hoards
## Workflow Integration
1. **Item Creation**: Create files in `02-World/Items/Name.md`
2. **Categories**: Use subdirectories for item types if needed
3. **Metadata**: Include type, rarity, attunement, current location
4. **Images**: Store item images in `06-Assets/Images/Items/`
## Template Structure
```markdown
---
typ: magic_item
seltenheit: legendary
attunierung: true
ort: ["Eldrin Temple", "Veylin"]
---
# Item Name
**Beschreibung**: A black opal pendant that absorbs sunlight. Grants darkness 1/day.
## Geschichte
- Created by [[Cult of the Eclipse]] during the [[Fall of Eldrin]]
- Stolen by [[Veylin]] in [[Session 12]]
## Mechanik
- **Effekt**: As an action, create a 20-ft radius darkness (no concentration)
- **Fluch**: If attuned for >24h, the wearer's shadow gains sentience
## Verbindungen
- **Handlungsbögen**: [[The Shadow War#The Amulet's Power]]
- **NSCs**: [[Veylin]], [[Captain Dain]] (wants it)
- **Orte**: [[Eldrin Temple]]
- **Ereignisse**: [[Session 12#Veylin's Betrayal]]
```
## Best Practices
- Use short, descriptive filenames (e.g., `Amulet of the Eclipse.md`)
- Include mechanical stats and effects clearly
- Link to all relevant NPCs, locations, and story elements
- Use tags for item categories (e.g., `#item/legendary`, `#item/cursed`)
- Group related items by campaign or story arc
- Include crafting requirements for homebrew items